Author Archives: zarkogajic

Implement a Close Tab Button for a TTabControl (plus: a round button over hot tab)

Delphi’s TTabControl is a container type VCL control – allowing controls in its client area and displaying a set of tabs (as tabs or buttons). The TTabControl, unlike TPageControl, is not made up of several pages (for each tab), rather the TTabControl has one “page”. By design, the TTabControl is used when displaying/editing list of objects of the same type. When changing the active tab – you need to update the controls it hosts.

An example of a tabbed control UI is an Internet Browser – take a look at Chrome, IE, Edge, or Firefox, etc. tabs. See how each tab has a close button. No such similar close button, to “close a tab”, can be specified or set via properties or methods of the TTabControl. What if you need one (for whatever the purpose)?

So, how to implement a close button for a TTabControl’s Tab? Plus: how to display the close button only over the hot tab (under the mouse) and have the button nicely rounded.
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Delayed Close Programmatically Dropped TComboBox (If Mouse NOT Over Combo and Combo’s List) Using Multi Threading

The Combo Box Windows control (aka TComboBox in Delphi) is one of the most frequently used user interface elements along with buttons and edits in Windows applications. TComboBox control represents an edit box with a scrollable drop-down list attached to it. Users can select an item from the list or type directly into the edit box. When the Style property is set to csDropDownList the combo allows to display a list of predefined items a user can select from the combo’s drop down list.

I’ve had a request from a user of my application: can the selection list be dropped down and then closed if no selection has been made in some period of time? Well, the user is asking. So, certainly it can!

The task to drop combo’s list is super easy: just set DroppedDown property to true (this sends CB_SHOWDROPDOWN to the combo). Then wait – but do not block the main thread !! – so some multithreading needed. Ok, use Delphi’s PPL. Finally, once the wait period is over, close the combo’s list – but, let’s say, only if the user is not hovering the mouse over combo’s items!

Looks pretty straightforward.
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Cancellable Parallel Tasks With Modal Progress Dialog, i.e., On Delphi’s TTask, PPL, ThreadPool, WaitAll with Progress and the rest

Quite some time has passed since working with multiple threads was introduced in Delphi (Delphi 2, way back in 1996). The TThread class at that time was a very lightweight wrapper around the Windows CreateThread function. Those “crazy” enough to venture into the world of parallel executing code aka multi-threaded applications know how (proper) writing and debugging of such applications can become frustrating (at least).

Some more time has passed, and in Delphi XE7, Parallel Programming Library (PPL) was introduced to simplify the efforts we have to invest when there are needs to have more tasks (a unit of work you need to get done) being executed at the same time / in parallel.

If, until “now”, you were afraid of even trying to understand how to implement parallel programming in your applications – you should not be so. I think each and every application can benefit in some way of code being executed in multiple treads. The “Using TTask from the Parallel Programming Library” from Embarcadero’s DocWiki has more than enough to get you started.

I’m not going to list examples when multi-threading can come handy – I’m certain all this is known. Also, I’m not going to repeat the words of so many who wrote articles and blog posts (here’s one and another) explaining what TTask is, how VCL is not thread safe and how you need to use some synchronization to update the UI of the application (being run in the main thread), how to wait for all tasks to finish their execution or how to speed up your loops using TParallel.For.

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Receive Windows Messages In Your Custom Delphi Class – NonWindowed Control/Object

Windows messages are a key ingredient in communication between Windows and (your) application and also in communication between (two) applications.

Even without your knowledge Windows messages are being posted and handled by forms in your application.

For example, when the user closes the form in your application, the WM_CLOSE message is sent to the window/form and the form gets closed (if you do not react programmatically).

For an application to receive a Window message, the application must provide a *window* a message will be sent to. In normal situation this window is the (main) form in your application. You write a procedure to handle a specific message, like WM_NCHitTest, and you are done.

BUT, what if you do NOT have a window to receive a message? What if you want to handle messages in your custom class derived from TObject?
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Partially Reimplementing / Overriding Interface Implementation

In Delphi, the reserved word “interface” has two distinct meanings. In a Delphi unit, “interface” denotes the start of a unit section used to declare public constants, data types, variables, procedures and functions visible and accessible to other units using this unit. In OOP jargon, an “object interface” or simply “interface” is a kind of a class with no implementation (but not like a class with abstract methods). An interface defines methods that can be implemented by a class (a class “implements” the interface). Object interfaces might be used when multiple inheritance is needed, and are frequently used when working with COM objects. For some intro to interfaces: Interfaces in Delphi Programming 101.
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Implementing SelectDelay for TComboBox – Postpone Event Handler Execution in Delphi

Delphi’s TComboBox combines an edit box with a scrollable list – with the Style property defining the display style of the combo. When set to csDropDownList there’s no edit box – users can only pick from the predefined items displayed by the list. If you need to react, when the selection changes, you will write code for the OnSelect event.

Now, presume our combo is a kind of a filter selector – when the selection changes you need to update some other UI control. For example, combo lists invoices and selecting one (item from its list) displays the selected invoice items in some grid control.

Depending on the number of invoice items, where they are stored, how you fetch them, and so on – the actual code to (fetch items and) refresh the UI might take longer time – whatever longer means. If you scroll quickly through the combo items – OnSelect will get fired for each visited item in the list and your application might appear irresponsible, lagging and slow.
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Deleaker – Memory Leaks Hunter (Add-On for RAD Studio)

One of the common problems we programmers face (and hopefully we are aware of) are memory leaks, or leaks of any other kind of resources. For example, Windows limit the number of GDI or USER32 objects that a process can allocate at one time. When things go down the wrong road you would want to have the tools to help you find (again) the correct path to free-what-you-create.
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Dim Out the Main Form of an Application When a Modal Form (/Dialog) is Displayed

Dim Main Form From Dialog
Dialog windows you use to display critical information to the user are, in most cases, displayed modally. A modal window (form) is the one where the application can’t continue to run until the modal window is closed. Delphi’s ShowMessage, InputBox and MessageDlg, for example, display a modal form to the user waiting for some action. Your custom dialogs are displayed using the ShowModal method of a form.

Dimmer – a device for varying the brightness of light

To emphasize the importance of a modal form and the information it presents, you could gray out the main form of the application when the modal form is activated.
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Memory 3D – Full Source Code Delphi Game

Memory3D“If you want it to be playable and more interesting you need to jazz it up a bit!”

That’s what’s been cooking in my head from the time I’ve finished implementing the back end for the game of Memory (Match Up, Concentration, or whatever you are used to call it). As a proof of concept, I’ve coded a very simple application, aka the front end for the game – juts to have a workable user interface.

Now, the time has come to finish the series and introduce a more eye candy version of the game, one that’s not using dull buttons with numbers for field display values but that actually looks like card game type of Memory, with nice fancy images/icons for game fields. Why stop there? Why not go a step forward and introduce a new dimension for the game: make it 3D having fields appear on planes/layers, so players need to switch between planes to match a pair.
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Run Your Delphi Application in Full Screen – Implement “F11 – Full Screen”

F11 Full screen modeI guess you know you can run your browser in full screen mode using the F11 shortcut key. Windows Explorer also supports this feature.

Running in full screen, where an application UI covers the entire screen, over the TaskBar and any Desktop/Tool bars, is handy when a user has a limited screen size (laptops) or when you just want more to be visible by the browser or the Windows Explorer.

Running your application in full screen might also be handy if your users want to be focused only on your application’s window.
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